hello again!
Welcome to my corner of the internet.

Hey there, I'm Austin! It's nice to meet you. Currently, I'm leading Product Design at Pogo, helping consumers earn and save money from their data. Before that, I designed at Figma, Slack, Glean, and some earlier stage startups. I studied HCDE at UW (go dawgs!)
When I'm not designing, you can find me playing pickleball, taking BeReals, farming in Stardew Valley, or doom scrolling on TikTok.
I believe in the Japanese philosophy of Kaizen, continuous, gradual, improvement, and I apply this mindset to every project.

what i've been up to
How I got here.
Growing up
I grew up in Vancouver, WA. As a kid, I was fascinated by the behind-the-scenes production that brings a film to life. I also grew up with YouTube, so naturally, I started a channel. Editing those videos on my family's laptop became the part I looked forward to most. I eventually fell in love with making things that made people laugh.
High school
I started my first “business” selling t-shirts with our AP Bio teacher's face on them. But this experience of building something that people were genuinely excited about made me want to keep creating.
When COVID hit, I created The Bear Game to bring families together. I teamed up with some childhood friends, and we got the game into 16 retailers and hundreds of homes. As our priorities shifted to college, we decided to sell our company.
College
I studied HCDE at UW. Early on, I spent a year building Mezzo. We had some really cool ideas, but learned firsthand how hard social coordination problems are. More importantly, it got me hooked on designing software.
While working on this, I interned at Pogo to learn more about consumer mobile startups. After nearly a year, I joined Slack and worked on their automation platform. I was also a part of the KP Fellowship that summer.
Throughout college, I wanted to explore companies of all sizes. At Whalesync, I helped design for their pivot into automation for enterprises. At CrowdVolt, I designed a bid/ask marketplace for concert tickets.
The summer after my junior year, I joined Figma and helped with their redesign of the admin console. Afterwards, I took a gap quarter to work at Glean, to experience designing AI and a growth stage startup.
Outside of internships, I kept building. A friend and I built Napkin, a faster way to book catering. Later, we built MatchPaintColor, a mobile app to find the unknown paint colors of your wall. Eventually, we started generating AI influencer videos and we called it ReelClone.
What I do today
Today, I'm back at Pogo, leading design and helping people earn and save money from their data. Outside of work, I'm always experimenting with new product ideas, lately exploring AI in mobile apps.
At the core of it all, I love building things that make people smile.

















































































































































































































